Programmable Robots Industry, Technological Advancement, Top Key Players, Financial Overview and Forecast to 2030
According to Market Research Future (MRFR), the
global programmable robots market is expected to reach USD 4 billion
at a CAGR of 15% from 2017 to 2023 (forecast period). The report discusses and
examines the effects of the outbreak of COVID-19 on the global programmable
robots market, including possible opportunities and threats, drivers, and
risks.
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Robotics has the potential to increase
efficiency, transform work practices, and enhance service offerings. Robots
affect every vertical industry. But building a robot is a tedious task that
takes a lot of time for drilling, soldering, programming, and so on. This
time-consuming task of building robots is simplified with the use of a
programmable robot kit. The kit includes all the electronic and mechanical
components needed to make a functional robot capable of performing elementary
movements. The programming languages used are C/C++, Python, Java, C#/.NET, and
Matlab. Programmable robots are autonomous robots that can be controlled by
using a remote control or programmed with a set of instructions. Programmable
robots with AI capabilities do not need external control. It adapts to the
environment, has thinking capabilities, and execute tasks on its own.
Market Dynamics
Growing adoption of programmable robots for
educational purposes to improve the learning and teaching process accelerates
the growth of the market for programmable robots. In addition, the availability
of an open-source platform providing customization features to program the
robots and the availability of low-cost robotic kits are boosting the growth of
the market for programmable robots. However, lack of awareness limits the
development of the market.
Programmable robots in education help students
be highly involved in the four subject areas: science, technology, engineering,
and mathematics (STEM). It helps students learn through project-based learning,
hands-on learning, collaborative learning, authentic learning, and constructive
learning methods that enhance the learning process. Programmable robots are
also used for entertainment purposes for gaming and media. Home entertainment
robots promote interaction between humans and robots. Humanoid robots, robot
cats, or dogs are provided with sensors and vision to communicate with people,
play games, and compete. These robots are also used as tour guides in service
industries, such as theme parks or museums, to provide tourists with
information and also add value as entertainment. The robots used for domestic
purposes are primarily used for assistive tasks for older people.
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Regional Analysis
The geographical analysis of the global
programmable robots market is done for North America, Europe, Asia Pacific, and
the rest of the world.
North America is predicted to dominate the
market for programmable robots during the forecast period. Well-established
economies, such as the United States and Canada, have invested a large share in
research and development of robotics technology which is a significant factor
influencing the market's growth in this region. Increased adoption of robotic
kits in schools, universities, and research institutes for educational purposes
is another reason for the development of the market for programmable robots.
The Asia Pacific is expected to expand at a significant pace due to growing
awareness of robotics in education to improve the learning process and emerging
economies such as China, Japan, and South Korea, which produce electronic
components at economical rates.
Market Segmentation
The global programmable robots market has been
segmented based on components and applications.
By component, the global programmable robots
market has been segmented into hardware and software. Hardware is further
divided into sensors, actuators, power source, PC interface, programmable
platforms, and others.
By application, the global programmable robots
market has been segmented into education and entertainment. Education is
further divided into schools & universities, and research institutes,
whereas entertainment, is further divided into media and gaming.
Key Players
Notable players in the market of programmable
robots are iRobot Corporation (US), Honda Motor Co., Ltd (Japan), The LEGO
Group (Denmark), RobotShop Inc. (Canada), Bossa Nova Robotics (US), Wowwee
Group Ltd (Hong Kong), Fischertechnik GmbH (Germany), Evolution Robotics (US), SuperDroid
Robots Inc. (US), and Sphero (US).
Other participants include Toyota Motor
Corporation (Japan), Robobuilder Co., Ltd. (South Korea), Yujin Robot Co., Ltd.
(South Korea), Ozobot & Evollve, Inc. (US), SoftBank Robotics (Japan),
Rouge Robotics (Canada), and VEX Robotics (US) among others.
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